When she taught students at Prospect Hill Academy charter high school to create apps, Caroline Meeks used the Compass in an number of ways. 

 

Compass Introduction

  1. Students wrote down what was on their minds at the start of class
  2. As an introduction to the Compass, the student reverse-engineered something in the room together—a pen. Who were the people it was designed for? What observations, principles, ideas, and experiments might the designer have had that led to this design? 
  3. They took the Compass for a spin on the topic that was on their minds
  4. Caroline followed up on their experiments at the next class
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Geting inspiration
Students looked at existing apps. They considered who these were dseigned for. They made observations about things they liked and didn't about the apps, and pulled out design principles for themselves. Lastly the captured any ideas that these apps generated for them.
 

 

Starting to design.  
Caroline had them start in different places on different days.  
 

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Getting feedback and iterating
They captured their observations
 

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Reflecting
They reflected on the project and class using Compasses as well.